Posts tagged “Dead Pixels

Small Update on the PC Beta

1) The first 40 people to volunteer have been sent invites. There is still around 14 people that have not accepted the invite so check your emails

2) The remaining volunteers will receive invites before the end of the week. I’m just clearing bugs before adding more people.

3) For those that have access I’m trying to track down a bug where people get stuck in the upgrades menu. If this has happened to you I what to hear about it.

4) I’ve not heard back from many testers so far. Even if the game works perfectly I want to hear about it.

John


Weekly Report # 004

Never again will I be worried that an upside down woman is goign to stick her hand down my thought.

What have I been doing this week?

Looking back it feels like not too much was done this week,  but I have done a lot to the back end of dead pixels to hopefully make the new modes feel better.  Hopefully I’m going to do some apphub playtesting in the next 24 hours.

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Dead Pixels: XBLIG Post Mortem

It’s been 2 months now since Dead Pixels came out and all through it I’ve been wondering when the best time to do a post-mortem.  While the game is not dead yet, every week it gets less sales, and cant help but feel its’ better to do this while everyone still remembers the game rather than when it’s been forgotten.

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Weekly Report # 001

I’ve been wanting to do a weekly blogpost for a while, but I’m not particularly good to writing, so I have been putting this off as much as possible.

I feel doing something like this is important to those waiting for DLC because it lets you see that I am still working, and it’s also important to me, because it lets me see that I have accomplished something each week.

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Stuff being worked on for the next Dead Pixels update.

Progress on the DLC is going slow, so I thought I would post an update so you guys know I am doing stuff.

New stuff included in the next update:

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